Download Adventures on Dungeon Planet: A Science Fantasy Supplement by Johnstone Metzger PDF

By Johnstone Metzger

Adventures on Dungeon Planet is a technological know-how delusion complement for the award-winning role-playing video game Dungeon World.

This booklet contains:

  • Four new personality sessions: the Earthling, the Engine of Destruction, the Mutant, and the Technician. *Three new computing device races: extraterrestrial beings, androids, and white apes.
  • Four new compendium periods: the Alien, the Scientist, the Sniper, and the Visitor.
  • Futuristic contraptions, precise apparatus, and robots.
  • New ideas for spaceships.
  • New technology fable risks and instance fronts that use them.
  • Procedures for growing alien planets and cultures.
  • More than 30 new technology fable monsters.
  • Show description

    Read or Download Adventures on Dungeon Planet: A Science Fantasy Supplement for Dungeon World PDF

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    Additional resources for Adventures on Dungeon Planet: A Science Fantasy Supplement for Dungeon World

    Example text

    Multiclass Dabbler Get one move from another class. Treat your level as one lower for choosing the move. Smooth Operator Requires: Aptitude Choose one operation in addition to the one you picked for aptitude. You can prepare that operation as if it was one level lower. Sacrificial Machines Replaces: Machines for Armour When you choose to let your machines take the brunt of damage dealt to you, the damage is negated and you take +1 forward against the attacker, but you must choose one machine with an operation prepared to be ruined.

    Android Your machines are all implanted, part of your body. Collectively, they count as 0 weight and cannot be removed without causing you harm. Human When you command a robot, it cannot harm you, or any other human, until you allow it to or it leaves your presence. You start with these moves: Command of Robots When you use your machines to communicate with other machines, roll+INT. •On a 10+, you can issue a single command to the machine or robot that it must obey. •On a 7-9, you can parley with the machine or robot by offering it data, power, or proper usage—no matter what level of intelligence it possesses.

    The Technician Major Mechanical Repair LEVEL 5 You can instantly repair any large machine, including thinking machines, or heal a robot or android of 3d8 damage. Non-Invasive Surgery LEVEL 5 Your machine re-knits flesh and bone to make a body whole again. Heal an ally it touches of 3d8 damage. Star Gate LEVEL 5 ONGOING You open a gateway to another dimension or plane of existence. You can pass through this gate, either entering this other location or passing through it to get to another place in your present dimension.

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    Adventures on Dungeon Planet: A Science Fantasy Supplement for Dungeon World by Johnstone Metzger


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